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Apr 25, 2024
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Loyola Marymount University Bulletin 2021-2022 [ARCHIVED CATALOG]
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CMSI 1601 Computing in the Popular Culture 4 semester hours
Common stereotypes and assumptions about computing, as reflected in art, entertainment, and conventional wisdom–and the truths and fallacies behind them. Deeper study of particularly seminal popular representations of computing concepts. Critical study of the depiction of computing in film (e.g., 2001: A Space Odyssey, The Matrix, War Games), literature (e.g., Neuromancer; I, Robot, The Soul of a New Machine; The Hitchhiker’s Guide to the Galaxy), and mixed media (e.g., “Spock’s Brain,” Max Headroom, and Univac’s 1952 presidential election forecast).
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